Play for the Black Box

Using critical play to create awarness towards data privacy issues


Play for the Blackbox is an activist tabletop game around the topic of private data. It functions as a tool to create awareness towards data privacy issues. By focusing mainly on biometric data and biosignals, it is intended to give an idea of how personal data can be. Additionally, differences between different types of private data and their value is being taught. Using categorised real and prospective use cases, the game simulates dependencies between personal data and the motivations to share these. Players are empowered to see and reflect on their behaviour and to critically reflect on the topic of data privacy.

Focus
Research project and Master thesis
Tools
Exel, pen & paper, Photoshop, Sketch, Camera, OpenBCI Kit
Methods
Interviews, Surveys, Desktop research and analysis, Prototyping, Playtesting
Year / Duration
2020 / 2 month

Research Context & Question

Play for the Blackbox is an activist tabletop game around the topic of private data. It functions as a tool to create awareness towards data privacy issues. By focusing mainly on biometric data and biosignals, it is intended to give an idea of how personal data can be. Additionally, differences between different types of private data and their value is being taught. Using categorised real and prospective use cases, the game simulates dependencies between personal data and the motivations to share these. Players are empowered to see and reflect on their behaviour and to critically reflect on the topic of data privacy.


Design Process

Game elements


Action cards: Describing a use case, costs of data, information on who needs to pay , motivation categories

Event cards: Event description, costs of data or benefit (return of data), information on who is effected

Motivation categories: Categorised in access control, security, health/fitness, convenience, socialising and entertainment

Digitalisation meter: Meter going from “Anonymous” to “Digital doppelgänger”, separated in three scales, one for each type of data



Data token: Categorised and colour coded after biometric data, biosignals and general personal data

Game board & Black Box: Game board with up and down connections and marked fields for event cards. Black Box in which all the data tokens need to be “payed”

Game Play

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